Coyote Point Systems Equalizer Especificaciones Pagina 31

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Feature
Cluster Type
L4 UDP L4, L7 TCP L7 HTTP L7 HTTPS
Load balancing
policies
Round Robin, StaticWeight, Adaptive, Fastest response,
Least Connections, Server Agent, Custom
Server failure
detection (probes)
ICMP, TCP, Health Check ICMP, TCP, ACV, Health Check
Persistence Based on IP Using Cookies
Server selection by
request content (i.e.,
Match Rules)
No; load is balanced according to current load balancing policy.
Yes; load is balanced according
to decisions made by examining
request content.
Load balanced
protocols
Ideal for statelessUDP-based
protocols, such as DNS and
RADIUS; WAP gateways; NFS
server clusters that provide a
single-system image.
Ideal for stateful TCP-based
protocols, such as HTTP, HTTPS,
SMTP, FTP,
LDAP/LDAPS
and others.
HTTP HTTPS
NAT and spoofing
Yes
Regardless of cluster type, Equalizer uses intelligent load balancing
algorithms
to determine the best server to
receive a request. These algorithms take into account the configuration options set for the cluster and servers,
real-time server status information, and information from the request itself. For Layer 7 clusters, user-defined
match rules can also be used to determine the route a packet should take.
Load Balancing Configuration
When you configure a virtual cluster, you can select one of the following load-balancing algorithms to control how
Equalizer balances the load across your servers: round robin, static weight, adaptive, fastest response, least
connections, server agent, or custom.
When you configure the servers in a virtual cluster, you assign an
initial weight
between 0 and 200 for each server.
When you select one of the adaptive load-balancing algorithms (i.e., any algorithm other than round robin),
Equalizer uses the servers initial weights as a starting point to determine the percentage of requests to route to
each server. Each server handles a percentage of the total load based on its fraction of the total weights in the
server cluster. Equalizer dynamically adjusts server weights according to real-time conditions to ensure that
Equalizer routes requests to the server that is best able to respond. A server with a weight of zero (0) is considered
down or unavailable, and Equalizer does not route requests to servers in this state.
Real-Time Server Status Information
Equalizer gathers real-time information about a server’s status using ICMP Probes, TCP Probes, Active Content
Verification (ACV), and Server Agents. ICMP and TCP Probes are the default probing methods.
Copyright © 2013 Coyote Point Systems. A subsidiary of Fortinet, Inc.
All Rights Reserved.
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Equalizer Administration Guide
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